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Wapiri's Way

Listen To Wapiri's Way

Chapter 1


https://cubclub.co.za/wp-content/uploads/2022/05/Wapiri-Chapter-1-2021_09_13-22.11-1.m4a

Chapter 2

https://cubclub.co.za/wp-content/uploads/2022/05/Wapiri-Chapter-2-2021_09_13-22.09-2.m4a

Chapter 3

https://cubclub.co.za/wp-content/uploads/2022/05/Wapiri-Chapter-3-2021_09_13-21.57-1.m4a

Chapter 4

https://cubclub.co.za/wp-content/uploads/2022/05/Wapiri-Chapter-4-logicx-2021_09_13-21.55-1.m4a

Chapter 5

https://cubclub.co.za/wp-content/uploads/2022/05/Wapiri-Chapter-5-2021_09_13-21.48-1.m4a

Chapter 6

https://cubclub.co.za/wp-content/uploads/2021/10/Wapiri-Chapter-6-2021_09_13-21.45.mp3

Chapter 7

https://cubclub.co.za/wp-content/uploads/2021/10/Wapiri-Chapter-7-2021_09_13-21.41.mp3

Chapter 8

https://cubclub.co.za/wp-content/uploads/2021/10/Wapiri-Chapter-8-2021_09_13-21.33.mp3

Chapter 9

https://cubclub.co.za/wp-content/uploads/2022/05/Wapiri-Chapter-9-2021_09_13-21.22-1.m4a

Chapter 10

https://cubclub.co.za/wp-content/uploads/2022/05/Wapiri-Chapter-10-2021_09_13-21.29-1.m4a

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FAQ's

All rights reserved by The Cub Club Pty LTD.

  1. Broadcast
    ➤ A command in Scratch that sends a message to trigger other scripts or scenes.
    🧠 Example: Broadcasting “NextScene” can make the story move to the next part.
  2. IF–THEN–ELSE
    ➤ A coding block used to make decisions based on conditions. It tells the computer what to do if something is true, and what to do if it’s false.
    🧠 Example: IF the player says “yes” THEN open the treasure, ELSE run away.
  3. Variable
    ➤ A container that stores information, like a score or player choice, that can change during the game.
    🧠 Example: A variable called “Bravery” can increase when the player makes bold choices.

essential: important

yield: the amount of crop produced

dominant: important or controlling

deficiency: a lack of something